---
title: The Last of Us Part I Neural Rendering pass | DLSS 5 Swapper
description: The Last of Us Part I Neural Rendering pass with DLSS 5 Swapper v2.2.9. Generative lighting and materials pass with Style and Structure controls. Free Windows app. Updated 2026-10-14.
canonical: https://dlss5swap.com/paths/tlou-part-1-neural-rendering
updated: 2026-10-14
---

# The Last of Us Part I Neural Rendering pass

Search page for The Last of Us Part I + Neural Rendering pass. Generative lighting and materials pass with Style and Structure controls.

## Facts (2026-10-14)

- **Product:** DLSS 5 Swapper v2.2.9
- **Price:** Free
- **License:** MIT
- **Platform:** Windows 10/11 x64
- **Publisher:** Rakan Alkhaldi (community project)
- **Bundled DLSS:** 310.9.1 (SR / RR Preset F / FG)
- **Last reviewed:** 2026-10-14
- **Query:** The Last of Us Part I Neural Rendering pass
- **Game:** The Last of Us Part I
- **Route:** Neural Rendering pass
- **Route API:** 3D-Guided

## The Last of Us Part I + Neural Rendering pass (2026-10-14)

| Item | Value |
| --- | --- |
| Search query | The Last of Us Part I Neural Rendering pass |
| Also typed as | Neural Rendering pass The Last of Us Part I |
| Tool | DLSS 5 Swapper v2.2.9 |
| Route API | 3D-Guided |
| Price | Free |
| Undo | Restore originals |

## What "The Last of Us Part I Neural Rendering pass" means here

Naughty Dog port. Native DLSS route with VRAM-conscious presets. Generative lighting and materials pass with Style and Structure controls. Together they are the The Last of Us Part I x Neural Rendering pass slot.

The Last of Us Part I is action. Route API: 3D-Guided. Swapper runs on Windows. Restore originals reverses the install. Single-player only for injected routes.

Generative lighting and materials pass with Style and Structure controls. Updated component set: DLSS 310.9.1, Feeder 1.17.0, RenoDX 6.5.3, OptiScaler 0.8.92, ReShade 6.8.0, dgVoodoo2 2.87.5.

## Install, tune, restore

1. Open The Last of Us Part I in Swapper.

2. Install the Neural Rendering pass route.

3. Launch borderless and press F8 where supported.

4. Keep the backup; restore before patches, backend switches or online play.

## FAQ

### Can Swapper do Neural Rendering pass in The Last of Us Part I?

Yes. Generative lighting and materials pass with Style and Structure controls. Install the route, test borderless, tune F8 where supported, and keep the backup.

### Do I need native DLSS in The Last of Us Part I?

No. Native builds upgrade in place; otherwise the Feeder route supplies neural inputs.

### How do I undo everything?

Select the game and click Restore originals. Uninstalling the app alone does not touch game folders.

### What does the F8 overlay do?

It opens Swapper's own panel over 64-bit DX11/DX12 Feeder and RenoDX games so you can move Style, Intensity, Structure, Skin and stabiliser sliders live.

## Related

- [Every The Last of Us Part I DLSS 5 route](https://dlss5swap.com/paths/game/tlou-part-1-dlss5)
- [The Last of Us Part I — DLSS 5](https://dlss5swap.com/swap/tlou-part-1-dlss5)
- [Every game on every RTX route](https://dlss5swap.com/paths)

## Download

Free Windows app: [Download DLSS 5 Swapper v2.2.9](https://dlss5swap.com/download)

Markdown mirror: https://dlss5swap.com/paths/tlou-part-1-neural-rendering.md
